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Richard Garriott on the UO Economy

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  • Richard Garriott on the UO Economy

    When creating Ultima Online, Richard Garriott had grand dreams. Richard and Starr Long planned on implementing a virtual ecology into their massively multiplayer online role-playing game. It was an ambitious system, however, once the game went live a small problem...

    https://www.youtube.com/watch?v=KFNxJVTJleE
    RunUO - Ultima Online Emulator - www.runuo.net

  • #2
    Of course users killed everything. It's a SKILL BASED GAME. The only way to raise skills was to fight smaller stuff, then loot those creatures to get crafting components. You couldn't take a dragon from day one. You had to get stronger with TONS of weaker creatures. Why the hell is he surprised by this? It's their own game mechanic they designed!!! Garriot, for as smart as he is, is also an idiot at the same time. It's astounding. He's a visionary in many ways, yet 100% blind in others.

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